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January 3, 2000
John Wood, ed. The Virtual Embodied: Presence/Practice/Technology Routledge, 1998. 226 pp.; 21 b/w ills. Paper $24.99 (041516026X)
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CrossRef DOI: 10.3202/caa.reviews.2000.22

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John Wood’s edited book is an engaging volume that links theoretical and artistic explorations of information technology. Although the two are currently not as complementary as I would desire, the book suggests the great potential for such collaborations. The five sections of the book contain high-caliber work covering a sweeping range of topics, including virtual reality, knowledge production, ethics, and performance art. The first two sections of the book are theoretical. The other three sections describing artistic projects are strong in their own right, but do not sufficiently complement the theoretical chapters. The main impetus for the book lies in the collaborators’ concern for issues related to information technology and “Nature.” The theoretical chapters lead to a Spinozian ethical articulation of nature, in an embodied and holistic sense. This book goes far beyond a superficial critique of the Cartesian dualisms that predominate in modernist discourse on technology, instead developing a substantial analysis of the Platonic ideals of mimesis and repetition that permeate modern aesthetics. In contrast, cyberspace and virtual realities (such as digital chat rooms and interactive computer environments), the authors argue, are based upon a post-structuralist concept of embodied experience. This book originated in a conference “Embodied Knowledge and...